Xamarin is a Microsoft-owned San Francisco, California-based software company founded in May 2011 by the engineers that created Mono, Mono for Android and MonoTouch, which are cross-platform implementations of the Common Language Infrastructure (CLI) and Common Language Specifications (often called Microsoft .NET).
With a C#-shared codebase, developers can use Xamarin tools to write native Android, iOS, and Windows apps with native user interfaces and share code across multiple platforms, including Windows and macOS.
Microsoft Press, in cooperation with Xamarin, is pleased to publish a new ebook by legendary author Charles Petzold: Creating Mobile Apps with Xamarin.Forms: Cross-platform C# programming for iOS, Android, and Windows.
This book contains following topics:
Chapter 1 : How does Xamarin.Forms fit in?
Chapter 2 : Anatomy of an app
Chapter 3 : Deeper into text
Chapter 4 : Scrolling the stack
Chapter 5 : Dealing with sizes
Chapter 6 : Button clicks
Chapter 7 : XAML vs. code
Chapter 8 : Code and XAML in harmony
Chapter 9 : Platform-specific API calls
Chapter 10 : XAML markup extensions
Chapter 11 : The bindable infrastructure
Chapter 12 : Styles
Chapter 13 : Bitmaps
Chapter 14 : Absolute layout
Chapter 15 : The interactive interface
Chapter 16: Data binding
Chapter 17 : Mastering the Grid
Chapter 18 : MVVM
Chapter 19 : Collection views
Chapter 20 : Async and file I/O
Chapter 21 : Transforms
Chapter 22 : Animation
Chapter 23 : Triggers and behaviors
Chapter 24 : Page navigation
Chapter 25 : Page varieties
Chapter 26 : Custom layouts
Chapter 27 : Custom renderers
Conclusion:
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